23/08/2024 Professional & Short Term Course
Inverse Kinematics & Forward Kinematics
When a modeller finishes building a character, to animate the same, first we need to Rig the character. Rigging animation is a process where we bind the character with skeletal joints and controllers which allows us to pose/move the character.
The terms ik and fk refer to the most efficient Rigging Animation Techniques. As an animator, you need to know the best and most efficient ways to accomplish an animation. Let’s take a simple look at what IK and FK are.
Inverse Kinematics & Forward Kinematics When a modeller finishes building a character, to animate the same, first we need to Rig the character. Ri...
How to do Rotoscoping in Animation Rotoscoping is an animation technique that animators apply to trace motion picture footage, frame by frame, to pro...
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The demand for high-quality animation is all time high and video editing is a very important skill for aspiring animators who want to make their caree...
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