Ten years since its launch and Minecraft remains one of the most popular games of the present It's now getting a makeover by ray tracing. This is the most sought-after feature of gaming graphics that simulates the physical properties of light to bring a real-time, cinematic-quality rendering into the game. NVIDIA first revealed that it was working on realistic visuals for Minecraft in the year 2000. Now they'll be rolling out to Windows users on April 16th. The beta release is currently in beta. It will include the familiar Minecraft single-player experience, with shadows and reflections ray-traced by rays as well as lighting and custom realistic materials. Six brand new RTX worlds have been designed by community members. These worlds, which include Aquatic Adventure, Imagination Island and Neon District, are available for free on the Minecraft Marketplace to gamers with Minecraft Windows 10. The release with a focus on visuals also includes physically-based rendering (PBR). This means that surfaces appear more real regardless of whether they're rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to assist with the heavy lifting required to power all this. NVIDIA's AI upscaler 2.0 utilizes RTX tensor centers to take images with lower resolution and upscale it at the desired resolution. Minecraft servers This is a new version that NVIDIA launched alongside NVIDIA RTX cards. It is still in beta and you can expect some issues. The beta doesn't include some features, such as multiplayer realms or third-party servers, or cross-play. There are still design issues and dimensions that can't be optimized for Ray-tracing. Banners are black and slime mobs don't have an appearance. These are issues that will be addressed when they are. The date has not yet confirmed for official release. Developers hope to get feedback from the community on the beta version first.