Massively's end-of-the-12 months awards continue at present with our award for the most effective Pseudo-MMO of the yr. That is at all times a troublesome category since it forces us to define MMOs. This yr, we opted to make eligible any online recreation that is not a pure and traditional MMORPG, games we might cowl in Not So Massively: cell MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. minecraft adventure servers And of course, the sport must have launched in 2014. All of our writers had been invited to forged a vote, but not all of them chose to do so for this class. Don't forget to solid your personal vote within the just-for-enjoyable reader poll at the very end.The Massively workers pick for Finest Pseudo-MMO of 2014 is...@nyphur: Elite: Dangerous. Although there is not any offline mode, the graphics and gameplay in Elite: Dangerous do look amazing, and it's spectacular what they've managed to achieve on a fraction of the finances that Star Citizen has. It remains to be seen if the exploration factor of the sport will live up to expectations and if the net gameplay is compelling in the long run, but I am nonetheless cautiously optimistic about Elite: Harmful going forward.@nbrianna/blog: This yr was actually slim-pickings for new pseudo-MMO launches; Destiny just sucked the air from the room, and the sub-genres, like MOBAs particularly, are already pretty locked up by existing games without a whole lot of room for newcomers. I might like to have voted for Marvel Heroes, however this 12 months's "2015" rebrand didn't reeeeeaaaally make it a model-new game. I am not a TCGer, however I'll throw in for Hearthstone. It is shiny, it's tight, and it reveals Blizzard hasn't forgotten the right way to make cash by polishing the basics.@Eliot_Lefebvre/blog: Crud, I don't know. Dragon Age: Inquisition has multiplayer; does that rely? I'm voting for it anyway.@jefreahard: Area Engineers. We don't actually cowl it, I assume, but I wish we did. Positive, it's area Minecraft, and what may presumably be higher? Some of the very best gaming moments of 2014 for me concerned a few pals, a non-public SE server, and the endless creativity and addictive gameplay that SE consistently fosters. Oh and some Firefly-universe roleplay.@Sypster/weblog: Hearthstone. Drawing from each the World of Warcraft and Magic: The Gathering pools of inspiration, Hearthstone rofflestomped its technique to domination. It is all of the more superb that Blizzard did this with a comparatively small team and did not shrink back from using a free-to-play system that allowed players to earn in-sport gold with out spending money. Plus -- and this should have gone first -- it's a terrific game that is playable cross-platform.@MikedotFoster/weblog: Dark Souls II. I know Dark Souls isn't "on-line" in the way MMO gamers think of it, however From Software program found some actually superb methods to combine other gamers into what's in any other case a single-player experience. Invasions, co-op summons, and hilarious/helpful/completely deceptive notes are what make Darkish Souls really feel like a one-of-a-type title.@MJ_Guthrie/weblog: For the fun issue on high of the nostalgia, my vote goes to LEGO Minifigures On-line! You get to build with LEGOs and destroy issues too, so it's double the fun. And come on, LEGO minifigs! They're simply adorable.Let's have your vote!%Poll-90265%Our awards up to now... Massively's Best of 2014 Awards, Day 6: Greatest Pseudo-MMO of the Yr - HearthstoneMassively's Better of 2014 Awards, Day 5: Largest Disappointment - Tie: WildStar & ArcheAgeMassively's Best of 2014 Awards, Day 4: Best MMO Studio - Sony On-line LeisureMassively's Better of 2014 Awards, Day 3: Most Improved MMO - Remaining Fantasy XIVMassively's Best of 2014 Awards, Day 2: Largest Story of the 12 months - ArcheAge's melodramaMassively's Better of 2014 Awards, Day 1: Most Underrated MMO - Elite: Harmful