Ten years since its release and Minecraft remains one of the most popular games of our time and now, it's getting a new look in the form of ray tracing. This is the ultimate in gaming graphics. It emulates the physical behavior and light to give games high-quality cinematic rendering. NVIDIA announced that it was developing realistic graphics for Minecraft in the previous year. They will be accessible to Windows users from April 16th. Currently in beta, the release will be the familiar Minecraft single-player experience, but with reflections that are ray-traced, shadows lighting, and custom realistic materials. In addition, you'll be able explore six new RTX worlds developed by community creators. The worlds include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace. The release with a focus on visuals also includes physically-based rendering (PBR). This means that surfaces will look more realistic regardless of whether they are rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to assist in the heavy lifting to power this. This updated version of NVIDIA's AI upscaler uses RTX tensor cores to take an image with a lower resolution and then upscale it to your target resolution, which is said to do a much better job than the initial feature that was launched with NVIDIA's RTX cards. Of course, since it is in beta, you can expect some issues to arise at this point. The beta does not include certain features, such as multiplayer realms or third-party servers or cross-play. There are still design issues and dimensions that cannot be optimized for the ray-tracing process. Banners are black, and slime mobs do not have a face. These are things which will be corrected in due time. MINECRAFT SERVERS is yet to be announced for an official release. MINECRAFT SERVERS are hoping to get community feedback on the beta version first.