Massively's finish-of-the-yr awards continue immediately with our award for the most effective Pseudo-MMO of the 12 months. This is all the time a tough class since it forces us to define MMOs. This yr, we opted to make eligible any online game that is not a pure and traditional MMORPG, games we'd cover in Not So Massively: cellular MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. And of course, the game will need to have launched in 2014. All of our writers have been invited to forged a vote, but not all of them selected to take action for this class. Remember to forged your personal vote within the simply-for-enjoyable reader poll on the very finish.The Massively staff decide for Best Pseudo-MMO of 2014 is...@nyphur: Elite: Harmful. Even though there's no offline mode, the graphics and gameplay in Elite: Harmful do look amazing, and it is impressive what they've managed to attain on a fraction of the price range that Star Citizen has. It remains to be seen if the exploration issue of the sport will stay as much as expectations and if the net gameplay is compelling in the long term, but I'm nonetheless cautiously optimistic about Elite: Harmful going forward.@nbrianna/weblog: This year was actually slim-pickings for brand new pseudo-MMO launches; Future just sucked the air from the room, and the sub-genres, like MOBAs particularly, are already fairly locked up by existing video games with out a whole lot of room for newcomers. I might prefer to have voted for Marvel Heroes, however this 12 months's "2015" rebrand didn't reeeeeaaaally make it a model-new sport. I'm not a TCGer, however I will throw in for Hearthstone. It's shiny, it is tight, and it reveals Blizzard hasn't forgotten the best way to earn cash by polishing the basics.@Eliot_Lefebvre/blog: Crud, I do not know. Dragon Age: Inquisition has multiplayer; does that count? I am voting for it anyway.@jefreahard: House Engineers. We do not really cowl it, I assume, however I want we did. Sure, it is area Minecraft, and what may probably be better? cats A few of the very best gaming moments of 2014 for me involved a couple of associates, a private SE server, and the countless creativity and addictive gameplay that SE consistently fosters. cats Oh and some Firefly-universe roleplay.@Sypster/blog: Hearthstone. Drawing from each the World of Warcraft and Magic: The Gathering swimming pools of inspiration, Hearthstone rofflestomped its strategy to domination. It is all of the more wonderful that Blizzard did this with a comparatively small workforce and did not shrink back from utilizing a free-to-play system that allowed players to earn in-game gold with out spending cash. Plus -- and this could have gone first -- it's a terrific game that is playable cross-platform.@MikedotFoster/blog: Darkish Souls II. PERSIANCAT'S BLOG I know Dark Souls isn't "on-line" in the best way MMO gamers think of it, but From Software program discovered some actually superb methods to integrate different gamers into what's otherwise a single-player expertise. Invasions, co-op summons, and hilarious/helpful/totally misleading notes are what make Dark Souls really feel like a one-of-a-kind title.@MJ_Guthrie/blog: For the enjoyable issue on high of the nostalgia, my vote goes to LEGO Minifigures On-line! You get to construct with LEGOs and destroy issues too, so it's double the enjoyable. And are available on, LEGO minifigs! They are simply adorable.Let's have your vote!%Poll-90265%Our awards so far... Massively's Best of 2014 Awards, Day 6: Finest Pseudo-MMO of the Yr - HearthstoneMassively's Better of 2014 Awards, Day 5: Largest Disappointment - Tie: WildStar & ArcheAgeMassively's Better of 2014 Awards, Day 4: Best MMO Studio - Sony On-line LeisureMassively's Better of 2014 Awards, Day 3: Most Improved MMO - Ultimate Fantasy XIVMassively's Best of 2014 Awards, Day 2: Greatest Story of the 12 months - ArcheAge's melodramaMassively's Best of 2014 Awards, Day 1: Most Underrated MMO - Elite: Dangerous