Massively's end-of-the-yr awards continue at the moment with our award for one of the best Pseudo-MMO of the 12 months. This is all the time a difficult class because it forces us to define MMOs. This 12 months, we opted to make eligible any online game that is not a pure and conventional MMORPG, games we might cowl in Not So Massively: cellular MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so forth. And naturally, the game will need to have launched in 2014. All of our writers were invited to forged a vote, but not all of them chose to do so for this class. Don't forget to forged your own vote in the simply-for-enjoyable reader poll on the very finish.The Massively staff pick for Finest Pseudo-MMO of 2014 is...@nyphur: Elite: Dangerous. Although there is no offline mode, the graphics and gameplay in Elite: Harmful do look superb, and it's impressive what they've managed to realize on a fraction of the finances that Star Citizen has. It remains to be seen if the exploration issue of the sport will dwell as much as expectations and if the web gameplay is compelling in the long term, however I am nonetheless cautiously optimistic about Elite: Harmful going ahead.@nbrianna/weblog: This year was really slim-pickings for brand new pseudo-MMO launches; Destiny simply sucked the air from the room, and the sub-genres, like MOBAs particularly, are already fairly locked up by existing video games with out a whole lot of room for newcomers. I'd wish to have voted for Marvel Heroes, but this yr's "2015" rebrand didn't reeeeeaaaally make it a model-new game. Minecraft Servers I'm not a TCGer, but I'll throw in for Hearthstone. It's shiny, it is tight, and it reveals Blizzard hasn't forgotten learn how to earn cash by sprucing the fundamentals.@Eliot_Lefebvre/weblog: Crud, I do not know. Dragon Age: Inquisition has multiplayer; does that depend? I'm voting for it anyway.@jefreahard: Space Engineers. We don't actually cover it, I assume, however I wish we did. Positive, it is house Minecraft, and what could probably be better? A few of the most effective gaming moments of 2014 for me involved a couple of associates, a private SE server, and the limitless creativity and addictive gameplay that SE constantly fosters. Oh and some Firefly-universe roleplay.@Sypster/weblog: Hearthstone. Drawing from both the World of Warcraft and Magic: The Gathering pools of inspiration, Hearthstone rofflestomped its method to domination. It's all the more wonderful that Blizzard did this with a relatively small group and didn't draw back from using a free-to-play system that allowed gamers to earn in-game gold with out spending money. Plus -- and this could have gone first -- it's a terrific recreation that's playable cross-platform.@MikedotFoster/weblog: Dark Souls II. I do know Dark Souls isn't "on-line" in the best way MMO players think of it, but From Software program found some really wonderful methods to integrate other gamers into what is otherwise a single-player experience. Invasions, co-op summons, and hilarious/useful/totally misleading notes are what make Darkish Souls feel like a one-of-a-form title.@MJ_Guthrie/blog: For the enjoyable issue on top of the nostalgia, my vote goes to LEGO Minifigures Online! You get to build with LEGOs and destroy things too, so it is double the fun. And are available on, LEGO minifigs! They're simply adorable.Let's have your vote!%Poll-90265%Our awards so far... Massively's Best of 2014 Awards, Day 6: Greatest Pseudo-MMO of the 12 months - HearthstoneMassively's Best of 2014 Awards, Day 5: Biggest Disappointment - Tie: WildStar & ArcheAgeMassively's Better of 2014 Awards, Day 4: Greatest MMO Studio - Sony On-line EntertainmentMassively's Better of 2014 Awards, Day 3: Most Improved MMO - Closing Fantasy XIVMassively's Better of 2014 Awards, Day 2: Greatest Story of the Yr - ArcheAge's melodramaMassively's Better of 2014 Awards, Day 1: Most Underrated MMO - Elite: Harmful