There is an absence of analysis into on-line friendships and video gaming activities of scholars with autism spectrum disorder (ASD). In this text we describe how friendships of scholars with ASD have been developed in an online multiplayer context using the favored sandbox recreation, Minecraft. Multimodal evaluation of the data demonstrated that online multiplayer gaming supported students’ use of speech to interact in conversations about their friendships, and to share gaming experiences with their offline and online buddies. On-line gaming enabled students to visually collect details about their friends’ on-line status and actions, and to engage in the creative and adventurous use of virtual photos and material representations with associates. System32 Regardless of the benefits for friendships, students with ASD skilled difficulties in friendships in multimodal ways. Notably, college students engaged in verbal disagreements about video gaming discourses, sought out actions related to the themes of loss of life and harm utilizing written text, and tended to dominate shared creations of virtual pictures and their illustration. The findings have implications to higher support the friendships of scholars through inclusive literacy practices on-line. JUST ANOTHER SITE